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After the world was nearly destroyed, many wander seeking a new and safe home. There are rumors of an ancient tower accepting refugees. But people say the tower is cursed.
A gritty play-by-post RPG. In Life of Crime, empires can be built and destroyed, and actions have real consequences.
Build and conquer as you live out the life of a Knight. Fight and die for the sake of your families honor.
In the far future, knowledge becomes the main priority and art is looked down upon until it becomes outlawed to sing, dance, draw, or express yourself in any other way. But what happens when children of a large city start breaking these laws?
After a 4 year wrath of devestation, the remaining population of the Earth re-surfaces to establish new settlements.
The New World, a terrifying land filled with the unknown and countless opportunities. A land where men and women can start over again, cut out a small piece of heaven for themselves or.. take it from another.
In the peaceful, sparsely population nation of Arelus, a ruin was uncovered by a powerful storm. In it is an index and resources for technology leagues beyond the nations current stage of development. The technology doesnt just bring benefit for Arelus...
The world is in an economic crisis. The economy is a disaster, the gov aint got money and poverty is spreading. But many choose to head east into lands that haven't been settled yet to start anew.
Tell the story of your nation, or of one of the characters within it. From sweeping narratives of diplomatic intrigue, to the struggles of an individual citizen, help make the world of Amardom come to life through the stories we weave together.
Welcome to the Ramion Space Center. This is a space station starting up from. It is essentially a spaceship that stranded rebuild to be a space station. There are limited rescources. Mining from asteroids gives us materials.
A group of people are expelled to a desert planet, where the have to survive with only a bit of money. Otherwise they have to find their own resources, grow their own food and build their own settlement.
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